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WINNUKE - Tactical Cyberspace Espionage

WINNUKE - Tactical Cyberspace Espionage

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Devlog

  • WINNUKE 1.1 Released!
    September 25, 2023 by rmgr
    1
    Hi there. It’s been a hot minute! I ported WINNUKE to Godot version 4 when it released and started fixing up bugs and tidying. Then a little while later, I bought some neat laser sounds in a pack an... Continue reading
  • WINNUKE Version 1.0 Released
    June 27, 2022 by rmgr
    It is done! WINNUKE 1.0 is here. With it comes a handful of bug fixes and a whole bunch of quality of life changes! It is now possible to see your attack range by pressing the attack button and clicki... Continue reading
  • More bug fixing
    June 24, 2022 by rmgr#update
    Another day another small update. This time we’re fixing a bug when you beat level 8, the game opens the upgrade menu but there were no upgrades available. It never came up in testing because I test... Continue reading
  • Small bug fix
    June 18, 2022 by rmgr#bugfix, #update
    I’ve just released BETA 3 of WINNUKE. I received a report of an error message appearing when the game saved the scoreboard. Essentially, when the game saves the score, it loads the scoreboard from f... Continue reading
  • WINNUKE Release
    June 14, 2022 by rmgr
    And it is out! WINNUKE is a coffee-break style roguelike in which you play a computer virus battling your way past security. Once you get deep enough within the system, the alert begins and you must l... Continue reading
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