WINNUKE 1.1 Released!


Hi there.

It’s been a hot minute! I ported WINNUKE to Godot version 4 when it released and started fixing up bugs and tidying. Then a little while later, I bought some neat laser sounds in a pack and started tinkering with adding those in.

So I figured the current roster of enemies was pretty neat but.. Endgame was lacking some punch so now we’ve got enemies who yank you towards them as well as a fun surprise!

I was playing a bit and thought that the ability to wait would be handy so keep an eye out for the Patience upgrade!

Finally, the game’s called WINNUKE so I added a one off WINNUKE button. Got yourself into an unwinnable situation? Blow everything to hell and waltz to the finish line but then you’re on your own!

I hope you like WINNUKE 1.1. Life’s been pretty crazy so it’s taken a while to get this ready to roll.

Let me know if you run in to issues and I’ll fix em :D

Files

WINNUKE_1.1.LINUX.x86_64 141 MB
Sep 25, 2023
WINNUKE_1.1.WINDOWS.exe 139 MB
Sep 25, 2023

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